/* CoralCube | Massively Multiplayer Online Role-Playing Game(MMORPG) Emulator.
|* 
|* Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
|*               2008-2010 TrinityCore <http://www.trinitycore.org/>
|*               2008-2010 CoralCube <http://www.CoralCube.com/>
|*
|* This program is free software. You can redistribute it and/or modify it under the terms of 
|* the GNU General Public License as published by the Free Software Foundation, either 
|* version 2 of the License.
|*
|* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY, 
|* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 
|* See the GNU General Public License for more details.
|*
|* You should have received a copy of the GNU General Public License along with this program. 
|* If not, see <http://www.gnu.org/licenses/>.
|*/

#include "SHA1.h"
#include "BigNumber.h"
#include <stdarg.h>

SHA1Hash::SHA1Hash()
{
    SHA1_Init(&mC);
}

SHA1Hash::~SHA1Hash()
{
    SHA1_Init(&mC);
}

void SHA1Hash::UpdateData(const uint8 *dta, int len)
{
    SHA1_Update(&mC, dta, len);
}

void SHA1Hash::UpdateData(const std::string &str)
{
    UpdateData((uint8 const*)str.c_str(), str.length());
}

void SHA1Hash::UpdateBigNumbers(BigNumber *bn0, ...)
{
    va_list v;
    BigNumber *bn;

    va_start(v, bn0);
    bn = bn0;
    while (bn)
    {
        UpdateData(bn->AsByteArray(), bn->GetNumBytes());
        bn = va_arg(v, BigNumber *);
    }
    va_end(v);
}

void SHA1Hash::Initialize()
{
    SHA1_Init(&mC);
}

void SHA1Hash::Finalize(void)
{
    SHA1_Final(mDigest, &mC);
}

